Letter to Self

Dear Self,

Thank you for the experiencing. You present this dream in such a dramatic and enticing way, that I fell for the illusions. Thank all the characters, sets and scenes, I was taken in and lost myself as far as I could take it.

I particularly enjoyed the chance to return home still conscious in this form. Seeing what is, as clear as it can get, is peace beyond time and place.

Yours truly,


P.S.: NothingūüėČ.

Computing and Gaming Internet Radio Stations

Updated 2016-05-30

Musically I’m into chiptunes, bitpop, video game music (remixes or original) and anything else with a retroesque computing or gaming vibe to it. To get a fix, I usually tune into one of several Internet radio stations who’s list organizers/DJs have already gone through the process of storing and selecting tracks so I don’t have to. Here’s what I have on a playlist file.

Music and Talk Programs
8bitX Radio Network
All Games Radio (just available through podcasts and a Flash player)
Geek Beat Radio (stream)
Radio Nintendo
SLAY Radio (C64/SID chip focus)

Music Only (demoscene focus)
BitJam Demoscene Radio
CGM UK DemoScene Radio
Nectarine Demoscene Radio

Music Only (Commodore 64/SID and Amiga)
Amigavibes (stream)
The SID Station
The MOD Station (stream down since July(?) 2014)

Music Only (Rainwave Video Game Music streams)
Game Music
Overclocked Remixes (OCR) and Albums

Music Only (other)
AI Radio (includes Opus streams)
Arcade Radio
Classic-Videogames RADIO
Computer & Video Game Music
Game-Streams – Video Game Music
Retro PC Game
Roland Radio (Amstrad CPC focus)
RPGamers Network Game Music Radio
The Spinning Stream: Nintendo Music Radio
Video Game Quality
VGM Radio

Non-gaming Radio Streams (but found associated to video games)
EVE Radio
(music I listened to on this stream isn’t video game related, but the station is classified as such in some places and part of the Gaming Radio Network)
StreamingSoundtracks.com (Movie, Game, TV & Anime)
SubSpace Radio

Defunct SpriteLayer Radio streams – went down sometime during May 2016
Entire Playlist
Modern Video Game Music
Classic Video Game Music (stream previously offline, at least since February 2016)

Other defunct stations
Alpha and Omega Radio
Arecibo Radio (according to the last IRC channel topic, Arecibo ceased activities on July 4th 2015 and the DJs moved over to the 8bitX Radio Network)
Chiptunes on Digitally Imported (first it went pay only in 2014(?) and then the genre became extinct on DI in 2015(?))
Circuit-Board Radio (the stream was working in 2015, but now I can’t find an update to it through the forums)
Game FM
Kingdom Hearts Recharged Radio (stream offline; last checked 2016-02-22)
Radio Hardfight
Super Retro Playground

If you are aware of any other radio stations in these genres I missed, I’d be glad if you would please leave a comment. A prerequisite is that the stations can be tuned in through a stream URL (i.e. doesn’t require to tune in through a browser/flash widget, unless you can get to the media URL). Also, LastFM, Pandora Radio, Spotify and similar services’ genre stations do not count for what I’m looking for. Thanks!

Nothing is Permanent

Here are some Terran, Solarian, galactic and universal milestones to be aware of.

  • Next Ice-Age: Uncertain. The pattern has been ~100K years Ice Age, ~10K years warm period, repeat. We are at the end of a warm period in that observed pattern;
  • Inability to freeze water at high altitudes on Earth (increase in Sun temperature): 1 billion years from now;
  • Andromeda-Milky Way Collision: 4 billion years from now;
  • Sun’s Red Dwarf Phase: 7 billion years from now;
  • End of the Universe (Big Rip hypothesis): 22 billion years from now.

I’ve been studying Permaculture (Permanent Culture), and though the techniques are brilliant regenerative practices, the use of the word “Permanent” is not precise.

Regenerative Culture or “Regenaculture”/”Reculture” would be my take on a more precise label for the referred practices. Well, at least until the Universe ends. Expanding to other planets and star systems for civilizational and species redundancy should be taken into account, which I have not yet seen discussed in Permaculture.

As human co-creators, we get a chance to mold the universal playground to experience life in a myriad of enriching ways. Just be aware that there is nothing to make permanent, as it will all dissolve in the end, before a new cycle begins. What is permanent and ever present is the perception of change, whether you take the form of a sentient transactional aggregate, a unicellular organism, a molecule, a quark, or even a vibration of energy. Enjoy and dance to the gift of each unique moment presented to you.

A Political Party with Reversed Outreach to Aid the Transition

The idea for this transition aware political party is reversed from industrial conditioned thinking. An open mind is a prerequisite for reading this article, as understanding the reason for the party’s self-restraint from performing active political campaigning is contra-sensical.

One fine day, after already understanding the major patterns of the emerging post-industrial society, and how the transition is unfolding, I realized that there might be the need for a wrap-up tool within the deprecating industrial system, instantiated as a political party. There wasn’t any similar structure I could find around the world with that perspective and, I also noted that reformed industrial-era political systems seem to be taking too long to emerge and might not come to fruition before the transition is over. Therefore, this effort is the pursuit to figure out what can be done with the resources and time we have.

Political parties are something I always stayed away from. It gives way for individuals to gain too much power, breeding systemic psychopathic slaves entrapped in ego-driven consciousness, consequence of centralized systems in competition with each other on the basis of infinite growth on a finite resource system (i.e. the planet). It’s total madness, as it is mathematically impossible to sustain, and I wish to not add anything to the world that would make someone end up with the mentioned condition. Instead, I would prefer to heal the world, if it is within my reach.

I should mention that no political party will EVER be able to create a sustainable new system. The new system is a bottom-up planetary collective effort that requires the involvement of gradually more people taking control of livelihood pipelines, by acting locally and thinking globally. All the near deprecate industrial political structures can constructively do, if they are aware of the transition, is to make way for entrepreneurial energy in the emerging system to take form as the new structures and processes. Currently, I see traditional political parties operating on just the old paradigm, mostly oblivious to the transition, and could ignorantly shut down the new system’s efforts. This could be a serious issue for the traditional party member’s own survival, as they steer us toward collective suicide without even realizing it. Having a fail-safe political party in operation for when the pressure reaches its limit is better than having to create a party on short notice.

Nonetheless, a question remains, is it possible to create a tool operating in the industrial paradigm, that nullifies the aforementioned ill effects or at least heavily reduce them? The idea to not having any active campaigning activities popped into my mind sometime in 2012 and I have been entertaining the idea off and on ever since. As my understanding of the civilizational transition and the cosmos’ patterns becomes clearer, so does the understanding that reversing the outreach strategies for a political party could provide a smoother transition, if the right conditions are met, that is. If the right conditions are not met, it will at least not make the whole collapse context even worse.

There are several constructive outcomes I can envision, and most of them do not even require that anyone in this transition party be elected. For instance, the mere introduction of this “strange” political party into the industrial political sphere can cause a multi-paradigmatic awakening in individuals still operating with a locked industrial paradigm perspective, and hence help them carry out the required transition tasks more effectively by knowing the industrial system’s ins and outs for the past decades.

Due to no kind of active campaigning being done by party members, both the number of supporter votes and number of party members could serve as measurements of the transition stage we, as a collective, are at. It would be an inflated-less measurement (as best as possible), as supporters would know they would have to be the ones doing the heavy lifting. The voters cannot expect solutions to be handed to them on a silver platter by government (i.e. promises) after a simple cross on a ballet for this to work. If there are no voters, there is no need for the party members to waste more time than necessary on the party, they can dedicate their available time to creating the new structures and processes while the masses are still waking up. In my view, this party is a win-win structure, whether it grows or not.

The absence of active campaigning by party member does not mean that non party member supporters cannot spread the word via social networking and real world word of mouth. The passive campaigning by party members would be focused on LISTENING to individuals and collectives involved in transition activities that would request the party’s help, not the other way around. Anyone with a personal agenda or with ego insecurity issues would most likely stay clear of this political party, keeping this party clean of power struggles. Nothing stops them from creating another party.

This political party’s objectives would be three-fold.

  1. Serve as an effort for politically active citizens to become aware of the paradigmatic shift;
  2. Measure the transition aware stage society is at;
  3. Be a standby fail-safe mechanism already approved and in operation prior to the stuff hitting the fan.

My current work on this project is to study political party law in Portugal, taking a look at recently formed political parties’ efforts and write draft statutes which can enforce passive campaigning within the law. I will soon create online channels for this project which will also be passive in outreach. You will have to use search engines or subscribe (with pull technologies like RSS) to find any information and remain updated.

Where this might lead, I have no idea, and I would prefer to stay clear of any roles after the initial groundwork. However, a decade ago when I said something similar in a emerging student association, I eventually ended up becoming its first executive president. I did not go for a second mandate, once I realized the executive power shortcuts I was unconsciously starting to take. Nothing illegal, but I could envision it scaling up in the name of the “greater good” and efficiency. If anyone that has been in an ego-less state (i.e. non-dualistic) for longer than I have, could step up to lead this initiative, I’d highly appreciate it. If you fork or try to do this in your country, please let me know so we can share information on what works and what does not. Thanks.

[PT] O que √© a Grande Transi√ß√£o?

Aqui fica um artigo escrito em portugu√™s focado no que encontro etiquetado de grande transi√ß√£o/viragem/”shift” civilizacional por diferentes autores, como o caso do Global Scenario Group.

As duas pr√©vias transi√ß√Ķes civilizacionais de magnitude semelhante foram a revolu√ß√£o agr√≠cola neol√≠tica (~8000A.C. a ~5000A.C.) e a revolu√ß√£o industrial (~1760 a ~1830). Cada uma delas necessitou de duas ferramentas cruciais para estabelecer os paradigmas de opera√ß√£o: agricultura sedent√°ria e a escrita, e depois o motor (inicialmente a vapor) e a imprensa de Gutenberg, respectivamente.

Hoje, o paradigma civilizacional predominante √© ainda o industrial (numa das suas √ļltimas itera√ß√Ķes), e gra√ßas √†s ferramentas de computa√ß√£o (de informa√ß√£o) e rede de comunica√ß√Ķes global (Internet), um novo salto qualitativo na forma de nos organizarmos como civiliza√ß√£o j√° est√° a decorrer (ainda debaixo do radar das massas).

H√° quem chame da transi√ß√£o civilizacional de “grande”, pois √© mais equipar√°vel √†s implica√ß√Ķes da revolu√ß√£o agr√≠cola neol√≠tica do que da industrial; n√£o √© apenas um upgrade, √© uma mudan√ßa de barco. E √© transi√ß√£o/viragem/”shift” pois trata-se de uma mudan√ßa gradual de aspectos das vidas das pessoas e organiza√ß√Ķes, de um tabuleiro s√≥cio-econ√≥mico, para outro.

Fazendo um zoom-out, vemos que antes da sociedade agr√≠cola a humanidade vivia num meta-paradigma de abund√Ęncia natural atrav√©s de ca√ßa e colec√ß√£o de forma n√≥mada pelo planeta. Com a revolu√ß√£o neol√≠tica h√° dez mil anos, entr√°mos no meta-paradigma que se chama de escassez e que perdura at√© aos dias de hoje. Apesar de j√° termos atingido abund√Ęncia de produ√ß√£o t√©cnica algures durante o s√©culo passado, na pr√°tica a distribui√ß√£o ainda n√£o funciona como desejar√≠amos e parece que estamos cada vez mais distantes de o conseguir no actual paradigma predominante.

Uma diferen√ßa para as anteriores transi√ß√Ķes √© que se espera que seja muito mais r√°pida (poucas d√©cadas), para al√©m de ser distribu√≠da, sem l√≠der como escreve o autor Carne Ross. Etiquetas absolutas do que vem a seguir, prefiro evitar e centro-me apenas em etiquetas relativas: p√≥s-petr√≥leo, p√≥s-industrial ou p√≥s-escassez (dependendo do n√≠vel de zoom que estejamos a analisar).

Neste preciso momento devemos estar a passar da fase de adop√ß√£o de inovadores para a fase de primeiros seguidores (de uma perspectiva de difus√£o de inova√ß√Ķes – a famosa curva em sino), ou seja, est√° a come√ßar a acelerar. A implica√ß√£o para indiv√≠duos e organiza√ß√Ķes ser√° profunda, uma esp√©cie de reformata√ß√£o do elemento at√≥mico (pessoa) √† macro-estrutura (civiliza√ß√£o). Para o indiv√≠duo interessado em participar nesta altura (n√£o h√° nenhuma obriga√ß√£o em ser j√°), trata-se de adquirir gin√°stica paradigm√°tica para conseguir operar nos dois paradigmas em simult√Ęneo, aproveitando o melhor dos dois mundos. Depois, √† medida que as opera√ß√Ķes do novo paradigma v√£o amadurecendo, as opera√ß√Ķes no velho paradigma se tornar√£o obsoletas.

Se houver interesse em o/a leitor(a) aprofundar, recomendo come√ßar pela TEDx talk “The Unstoppable Rise of a Collaborative Economy”, pois √© a estrat√©gia de transi√ß√£o bottom-up mais sensata que encontro, com o projecto REconomy e a rede Transition Network. A Transition Network est√°-se a aproximar de notoriedade mainstream, j√° tendo ganho recentemente o pr√©mio 2012 EESC Civil Society. Como nota, c√° em Portugal existem mais de vinte iniciativas de transi√ß√£o e mais umas generosas dezenas de projectos tangentes. O mapa da Rede Convergir mapeia uma boa parte desses projectos.

Cooperative Network Structure Proposal

Cooperative legislation provides building structures in the current industrial paradigm, from which a new bottom-up network structured social-economic system can be built. With this post I intend on giving one organizational proposal to inspire others to go further with the idea I’m presenting.

If you are not yet acquainted with the REconomy initiative, or with the Transition Network, I highly recommend you get up to speed with the “The Unstoppable Rise of the Collaborative Economy” TEDx talk, presented by Shane Hughes, as well as getting hold of a copy of the “In Transition 2.0” documentary.

When I found out that cooperatives could be a major tool to aid the transition, I have been trying out different combinations of network organizational concepts and structures for ease of scalability, reduced overhead and resilience against the establishment. I’m building on my experience in information technology, namely TCP/IP and distributed systems. This is a work in progress, so it should be taken as a draft. Here are some questions that came up so you can understand where I’m coming from.

What is the minimum number of cooperatives necessary in each settlement (to reduce overhead costs and be able to scale)?

What is the most efficient way to avoid paying excess trade costs?

How can the population maintain their invested assets in case an encompassing cooperative is forced to shut down?

I’m basing this proposal on my current vision where I believe our civilization is heading towards, in terms of governance structure. I see sovereign settlements connected to their neighbor settlements through several operational networks to be the most resilient way we can organize ourselves as a society, as centralized governments will most likely be a thing of the past in the 22nd century.

As I’ve come to see it, there are three types of cooperatives necessary for the transition:

  • Settlement Nodes
  • Production Networks
  • Legacy Bridge Co-ops

The cooperatives that are created now will fade away once the old system is abandoned, leaving the settlements and ongoing processes in place. The cooperatives are just used as interim structures which are protected under current system legislation.

Settlement Nodes

These are the ones that should be most protected, and if possible the least amount of involvement with the establishment. These nodes are the collective owners of settlement resources: land, buildings, equipment, multiple storage and tangible information.

The settlement nodes lend the resources to other cooperatives who will do the real production and trading. If a non settlement node cooperative is forced to shut down, the resources are preserved for the citizens to use on another cooperative.

Production Networks

Production Network cooperatives focus on the production processes of some or all necessary goods and services for the local and neighboring population. Production should be made as vertically integrated as possible, from seed to plate, as I like to call it.

If there is no trade outside the production network cooperative, taxation cannot be made. For human feeding processes, imagine producing the food on the land, processing the food through transformation facilities and equipment, and serving meals in settlement restaurants (cantinas), all provided by the settlement node cooperatives’ lent resources. The purpose of the production network cooperatives is to provide the processes by which prosperity for the population can be generated. Internal exchange tokens or time can be used as a means to manage access to resources, before an abundance condition hasn’t yet been met for the network.

One possible resilient way of creating/dividing networks is in maturity level. An immature settlement has a greater likelihood of screwing up in some advanced area, which could bring down a whole mature production network. More mature settlements can sponsor immature settlements to get them up at their level as quickly as possible, as trading between production network cooperatives can be taxed.

If a production network is forced to shut down, as it has minimal passive and actives assets, a new production network can be created very quickly and business can resume for the settlements involved. Here’s a bonus idea, a standby production network cooperative can be already have been created prior to any incident, as the corporate establishment will most likely try to make them frequent.

Production networks can be expanded, shrunk, merged or forked. Overall human prosperity productivity is the goal, not profit. Besides the human feeding example, these networks can for instance provide recreation, communications, and space exploration (who knows ;)). Production networks can share information collaboratively worldwide, there is no competition going on, hence this can get much higher productivity yields than the industrial competitive economy.

Legacy Bridge Co-ops

These are the cooperatives that heavily exchange with the old industrial system. They might deal in infinite growth tokens, non regenerative local resources and some unsustainable practices. As dealing with the old system is a risky business and these cooperatives will eventually disappear, I suggest keeping these to a small size and as far removed in liability from the settlement nodes and production networks as possible. You might need these legacy bridges to bootstrap your local economy.

Closing Remarks

If you want to keep the number of cooperatives to a minimum, two cooperatives in each settlement could be enough: the settlement node co-op that focuses on keeping collective property, and the shared production network in which the settlement is operating in.

All feedback is welcome, please comment and enjoy building a civilization together.